Maze · User research platform · 3D and 2D animation video
Startup Animation Video for Maze: User Research Drawn as a Maze
Maze needed product teams to see a user research platform that gives "actionable user insights, in a matter of hours". This startup animation video turns the brand name into the picture: a ball finds its route through a 3D maze, then flat screens show the survey, prototype and copy tests that tell a product team which feature to build next.
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Maze · User research platform
- Client
- Maze
- Product
- Maze user research platform: surveys, prototype tests and copy tests
- Made for
- Product teams deciding what to build next
- Format
- 3D and 2D motion graphics video
- Style
- White 3D maze and tracks, flat 2D test screens
- Length
- 1:32
- Production timeline
- 3 to 4 weeks
- Budget
- $1,200 to $2,000
The problem: user research has nothing to look at
Maze describes itself as a "user research platform that gives you actionable user insights, in a matter of hours", where teams "test remotely, autonomously and collaboratively". In real life that is a link, a wait and a report. None of it makes a picture.
The buyer is a product team with too many ideas and no proof. The video had to show 2 things: the mess before a test, and the clear route after it, then the actual tests that get a team from one to the other.
How the Maze video moves from guesswork to a route, scene by scene
On-screen text appears only where a team would type it: the question and the tests. Select a time to play that scene above.
| Time | On screen | What it does |
|---|---|---|
| Flat 2D shapes on pale blue: one orange dot, dots spreading out, a grid of 15 orange dots, then a blue arc carrying an orange dot. | Starts with scattered signals, like raw user responses. | |
| A ball rolls in and its line splits into a tangle of blue and purple paths, then the tangle clears to 2 clean lines on pink. | Draws the problem and the fix before any product appears. | |
| The switch to 3D: a blue sphere rolls down a white track past a pink tape reel and a box with a play icon. | Moves from flat ideas into a physical world the ball has to cross. | |
| A white 3D maze board with keypad tiles, springs and coins. A glowing blue path lights one route through it. | Turns the brand name into the product promise: the route through. | |
| Balls run along the track into a sunken box of 3D charts: rings, bars, a pie and line graphs. | Shows where the route ends: results a team can read. | |
| Back to 2D: "Which feature should we build next?", chat bubbles, a roadmap of bars from Q1 to Q2, then "Which feature is most important to you?" over a bar chart. | Names the buyer's own question, then shows a survey answering it. | |
| A phone prototype with a heatmap, a "Usability Score" card counting up to 81 and an "11%" card, then a copy test: "This is the most advanced smartphone in the world." gets a check, "This is the best mobile phone in the world." gets a cross. | Shows 2 more test types and the kind of verdict each one returns. | |
| 3D again: the blue sphere runs a glowing track that bends into the Maze logo mark, then the "maze" wordmark. | Ends the route on the brand. |
Storyboard: the frames that carry the Maze startup animation video
Key frames from the finished video, in order. Select a time to play that moment above.

The problem drawn as a tangle of paths. 
The tangle clears to 2 clean lines. 
The switch to 3D: the ball enters a physical world. 
The brand name as the promise: one lit route through the maze. 
The route ends in results a team can read. 
The buyer's own question, in their words. 
A survey answers it with a bar chart. 
A prototype test returns a score. 
A copy test picks the winning headline. 
The track ends as the Maze logo.
4 decisions behind the Maze startup animation video
Decision 1
Make the brand name the metaphor
From 0:34 a ball crosses a 3D maze and a glowing path lights its route at 0:42. At 1:26 the same track bends into the Maze logo, so the name and the promise end as one picture.
Copy it: If your product name is a picture, build the video's world out of it and end on the logo it becomes.
Decision 2
Draw the mess before the fix
From 0:12 to 0:17 one line splits into a tangle of paths. At 0:18 it clears to 2 clean lines, before any product screen appears.
Copy it: Show your buyer's problem as a shape first. A viewer who sees the tangle wants the straight line.
Decision 3
Write the question the buyer asks
The first full sentence on screen, at 0:56, is "Which feature should we build next?", the kind of line a product team says in planning, not a tagline.
Copy it: Put your buyer's question on screen word for word, then show your product answering it.
Decision 4
3D for the idea, 2D for the product
The maze, tracks and charts are 3D (0:20 to 0:55, 1:20 to the end). The survey, prototype and copy tests are flat 2D screens (0:56 to 1:19), close to what a team sees in the tool.
Copy it: Give the metaphor and the product their own look so the viewer always knows which one is on screen.
From the Maze name to a 3D track and 3 test screens
- The maze idea. The brand name set the concept: a ball that finds its route, from scattered signals to a clear path to the logo.
- Visual asset design. Shapes, dots, paths and a pale color set were designed for the 2D opening and the test screens.
- 3D maze and tracks. The white maze board, tracks, spheres and the box of 3D charts were built as one connected world.
- Custom illustration of the tests. The survey, the phone prototype with its heatmap and score cards, and the 2 copy cards were drawn as flat screens.
- Motion and text animation. The tangle, the rolling ball, the counting score and the highlighted headline words were animated.
- Transitions, compositing and color grading. Shape-to-3D and 3D-to-2D transitions were composited, with the glow on the lit route as a visual effect.
- Sound design and edit. Sound design was added and the scenes were edited into the final 1:32 cut.
Scope of work:
Production took 3 to 4 weeks on a budget of $1,200 to $2,000. See the Motion graphics video production service for how a project like this is scoped.
Questions about the Maze startup animation video
Why is the Maze startup animation video built around a maze?
The name is the picture. From 0:34 a ball crosses a 3D maze board and a glowing path lights one route at 0:42, and at 1:26 the track bends into the Maze logo mark.
What question does the Maze video put on screen?
"Which feature should we build next?" at 0:56. Chat bubbles and a roadmap of bars from Q1 to Q2 follow, the way a product team's planning looks before anyone has tested.
Which Maze tests does the video show?
3: a survey asking "Which feature is most important to you?" over a bar chart at 1:05, a phone prototype with a heatmap and a "Usability Score" card at 1:13, and a copy test of 2 headlines at 1:17.
How does the copy test scene work?
2 cards sit side by side at 1:17. "This is the most advanced smartphone in the world." gets a check and "This is the best mobile phone in the world." gets a cross, with the words that differ highlighted.
Why does the Maze video switch between 3D and 2D?
3D carries the idea: the maze, the tracks and the charts from 0:20 to 0:55 and again from 1:20. 2D carries the product: the survey, prototype and copy tests from 0:56 to 1:19.
What did the Maze animation take to make?
Visual asset design, motion graphics, custom illustration, transitions, effects, text animation, compositing, color grading, editing and sound design. Production took 3 to 4 weeks on a budget of $1,200 to $2,000.
What Advids clients say
"Transforming complex banking-as-a-service integrations was beautifully executed by Advids. They made it extremely easy for CTOs to grasp."Riju Choudhury, Brand Marketing Manager at Unit
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