Amazon GameLift Streams intro video
Amazon GameLift Streams lets game publishers stream their games straight to players. The intro opens on the publisher's problem, not on the service.
What works here:
- The problem comes first. App stores and third-party channels often stop publishers from talking to players directly. Building streaming yourself is “costly and technically challenging.”
- Then the name, with numbers a technical buyer can check: streaming at 1080p and 60 frames per second, on any browser-enabled device.
- The setup fear gets one line: “You don't have to modify your game code either. Just upload it.”
The move: Write the problem in your buyer's words, then name your product. If your product's name is in the first sentence, move it down.