Move 1 · Poster
“Why should I care?” Open on one picture of the big idea.
A movie poster sells a two-hour film with one image and one line. Nobody hangs the script on the wall.
Your platform does dozens of jobs. A stranger will remember one picture. I call it the Poster: one image and one line that carry the big idea, before any feature. Six examples.
Move 2 · Patchwork
“What is it?” Show the pile of tools it replaces, then the one platform.
Once they care, the next question arrives. What exactly is this thing?
A new toolbox makes sense the moment you see the drawer it empties. Your buyer's drawer is their pile of tabs, logins and exports. I call it the Patchwork: their current pile of tools on screen, then your platform taking its place. Four examples.
Move 3 · Shop Window
“What does it look like?” Show the real product early.
A diagram explains. It doesn't prove. Next they want to see the thing itself.
A bakery sells from the window, not from the menu. Your buyer trusts a screen they watched working more than a sentence about it. I call it the Shop Window: the real interface, doing one real job, early in the intro. Four examples.
Move 4 · Reserved Sign
“Is it for me?” Name the buyer in the first scene.
It looks good. But is it built for someone like me?
A reserved sign on a restaurant table tells you which seat is yours before you sit down. A first-time viewer who can't find their seat leaves. I call it the Reserved Sign: your buyer's job, industry or stage, named on screen. Four examples.